• BurgerTime World Tour Being Served On XBLA 11/2

    Posted by Chris Forbis on Oct-16-2011

    BurgerTime World Tour Being Served On XBLA 11/2

    Xbox 360 owners will get to step up to the grill first for their serving of BurgerTime World Tour.  This re-imagined classic will appear on PSN, WiiWare and PC later this year.  No specific date for these additional platforms has been announced yet.  Check out the trailer below for a peek at the new game-play.

    The new BurgerTime experience introduces fresh and meaty additions to the franchise. With challenging platforming elements, online multiplayer, avatar support and boss characters, this is a BurgerTime experience unlike any other. BurgerTime World Tour will be affordably priced at 800 Microsoft Points.

    “MonkeyPaw Games has always believed that classic gaming experiences should transcend their original space and evolve into a larger world for the current gaming generation,” said John Greiner, President of MonkeyPaw Games. “We’re thoroughly excited to bring a maturation of a classic game like BurgerTime and give fans a taste of our recipe for retro evolution.”

    The New Multiplayer Gameplay Trailer for BurgerTime World Tour 

    Check out www.burgertimeworldtour.com and www.monkeypawgames.com for more info.

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    Fallout New Vegas: Release Dates Announced For Three DLC Packs

    Here comes more Fallout: New Vegas, which based on the Old World Blues DLC, just keeps getting better and better.  The fourth DLC, Lonesone Road will be available September 20, 2011 on Xbox Live, PSN and Steam for $9.99 (or 800 MS Points).

    In Lonesome Road you are contacted by the original Courier Six, a man by the name of Ulysses who refused to deliver the Platinum Chip at the start of Fallout: New Vegas. Ulysses promises the answer as to why he didn’t take the job, but only if you make one last journey into the hurricane-swept canyons of the Divide, a landscape torn apart by earthquakes and violent storms. It’s up to you whether you take the job or not.

    Also, two additional, but non-traditional DLC packs will be available September 27, 2011.  Instead of adding story-lines these packs will allow you to purchase the Pre-Order bonuses and ability upgrades.

    Courier’s Stash (Xbox LIVE for 160 Microsoft points, PlayStation Network and Steam for $1.99) gives players immediate access to four content bundles previously available only through pre-ordering Fallout: New Vegas. The Caravan Pack, Classic Pack, Mercenary Pack and Tribal Pack each offer unique weapons, apparel and aid advantages that will help you throughout your journey.

    Gun Runners’ Arsenal (Xbox LIVE for 320 Microsoft pointsPlayStation Network and Steam for $3.99) increases the range of unique weapons, weapon mods, ammo types and recipes waiting to be uncovered in the vast Mojave Wasteland.

    Bethesda has also released some screen-shots showing Lonesome Road as well as some of the weapons in Gun Runners’ Arsenal.  Check ‘em out.

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    Age Of Empires Online Review (PC)

    Posted by Chris Forbis on Aug-18-2011

    Age Of Empires Online Review (PC)

    Game Review: Age of Empires Online
    Release: August 16, 2011
    Genre: RTS
    Developer: Gas Powered Games / Microsoft Games Studios
    Available Platforms: Windows XP, Vista, 7
    Players: 1 – 4
    MSRP: Free + $ for Add Ons
    ESRB Rating: E for Everyone (10+)
    Website: www.AgeOfEmpiresOnline.com

    Age of Empires is back with a new online “Live” enabled version of the popular RTS game.  With two civilizations to begin with, the Greeks and the Egyptians, you can build your Empire as you see fit.  With a blend of features from both Age of Empires II and III, this is not a watered down version of the game per se, but many of the parts are sold piecemeal (more on this later).

    The entry point for the game is somewhat carved  from AOE III – having a Capital City serve as a main menu of sorts – but it’s much more than that.  Here is where you spend Technology Points, placing them in a tree structure to guide the development of your civilizations.  This is also much like a trophy room, as you can add structures, shrubbery (as an upgrade pack, seriously), etc. to show off your accomplishments to your friend, who can visit your Capital City.  Among the buildings here is the online store where a plethora of bolt-on content is available for sale.

     

    OFFICIAL TRAILER

    Beyond the “hub world” Capital City for each civilization, AOE Online feels very much like an HD version of AOE II.  Collecting resources such as food, stone, gold and wood allows you to build your civilization, train armies, and advance through the Ages.  Quests are handed out by Quest Givers and initially serve to ease players into the complexities of the game, but the real meat and potatoes is in the player verses player arena.  This is where you go 1 on 1 (or 2 on 2) against other online players to build a civilization to conquer and defend against the others.  Don’t worry if you can’t jump directly into the PvP arena; it’s not available until you have reached level 6.  Sadly missing are the AI opponents, forcing the anti-social crowd out of their comfort zone and into the community.

    Game play and the controls feel like a well worn pair of boots, nice and comfortable, especially for those who are already familiar with AOE.  For those new to PC gaming who are overwhelmed easily by keyboard shortcuts – the entire game can be played with the mouse.  Graphically, the makeover looks great and can be adjusted to compensate for available PC horsepower.

    GAMEPLAY VIDEO

    The best thing for me about Age of Empires Online is the integration into Games for Windows Live which connects me with my Xbox 360 and PC gaming friends.  It also allows players to trade or gift items to other players via email message via Live.

    One of the requirements for this game is a broadband Internet connection.  Not only is the connection needed for delivery of the game to your PC, but, let’s just say that when they call this game Age of Empires Online they really mean it.  If you are not connected to the Internet, the game simply will not even load, so take the ONLINE part very seriously.

    I will miss the AI player matches; it was my favorite part of the past renditions of the game.  This is mainly because I could set the difficulty level to keep from getting my ass handed to me while taking my time and trying various strategies.  However, my main concern with this “free to play” game is the “free” part.  It feels so stripped down it could pass as only a demo, leaving the two included civilizations in need of the premium content upgrades just to be able to create player vs. player arena matches and have access to configure the match the way you would like it – or – to be able to invite other players of the free version to join your game.

    Granted, there are package deals being offered to the early adopters.  One such package is a season pass that includes all the downloadable content for the first six months at 30% off.   That’s not bad until you realize that it cost 8000 points or $99 US.  It includes more civilizations, campaigns, even plants to decorate your Capital Cities.  It sort of feels like Gordon Gekko picked up the aging franchise for a song and is splitting it up into pieces and selling it all off individually at a huge profit.  Unless there is a ton of content coming for that hundred bucks, it will fall very short of what was included with AOE II (13 civilizations) or AOE III ( 9 civilizations) for half the price when they were released.  Additional “Premium Civilizations” will be $20 US each with other additional content costing from $5 US to $10 US per pack.

    For my final take on Age of Empires Online, I am torn.  It’s a game that is true to the canon of the Empires franchise, with a bit of social network city building thrown in – thankfully without the micro-transactions.  In order to get the full Online experience, is it worth a hundred bucks?  Maybe.  You can pick and choose the content you want, so there are certainly cheaper routes to enjoying this game.  My advice is to download and try the free version and go from there.  My gut tells me that content pricing is going to come down or be restructured to appeal to more people, but that probably won’t keep me from buying some nice shrubbery for my Capital City, and it’s just this level of addiction that Microsoft and Gas Powered are counting on.  If it wasn’t habit forming, do you think your first hit would be free?

    • Great looking HD graphics makeover
    • Familiar Controls
    • Fully integrated with Live for Windows
    • Free to play with Greeks and Egyptians
    • Potential high cost for completists

    Final Score 8 out of 10

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    Veks And Silence Review (XBLA)

    Posted by Chris Forbis on Aug-15-2011

    Veks And Silence Review (XBLA)

    Game Review: Veks and Silence (XBLA)
    Release:  August 8, 2009
    Genre: Side Scroller / Shooter
    Developer: Edible Entertainment
    Available Platforms: Xbox 360
    Players: 1
    MSRP: 400 Microsoft Points
    Website: http://e2games.wordpress.com/

    Once in a while there is an Indie game on XBLA that really impresses me.  Rarely do I see one that feels like a standard Arcade release as opposed to an Indie release.  Veks and Silence is a surprisingly high caliber side-scroll game hidden in a vast sea of mediocre Indie games.  This game has great looking 3D graphics, thirteen original episodes, maniacal humor everywhere, a comic-book styled storyline and a fairly good soundtrack to boot.

    The story begins with you playing as Silence, a failed video game hero who has been locked away in the Game Asylum because his game, Veks and Silence, was banned.  Suddenly, after Hate Brand Industries (the makers of your banned video game) merges with Zombotrix Robotrix, and the world is over-run with zombies, you are released – oddly with all of your weapons in tow in a black bowling bag donning a white skull on the side.  Silence is a pot bellied, tattoo covered guy with a brown paper bag with eyeholes for a mask.  His “hero threads” consist of a sleeveless t-shirt and Hawaiian flowered boxer shorts making his sandals look very natural.  He is not your standard action hero.

    The controls are a bit off standard for a side-scroller.  The left stick moves you left and right but also aims your weapon up and down.  X fires forward and B fires behind you (over the shoulder or via back bend) and is relevant to the direction you are facing.  A jumps and double jumps.  Y throws bombs.  The D-pad is used to select the main weapon, a semi-automatic pistol, a shotgun, a sniper rifle and a chain gun.  The weight of the weapon being used affects the height you can jump – so plan on swapping weapons a lot.

    Enemies are varied from standard zombies to laser guided cannons to radioactive sharks that fly around with the aid of butterfly wings.  In true blood-bath fashion, bones and gore go flying and splatter the environment with each kill.  Do not think that the silliness of the enemies makes the game easy,  This is a challenging and addictive game where failure just makes you want to play more.  (Think Trials HD)

    Scoring is tracked with money; you are paid for each kill, and the scoreboard is in the form of a continuously updating check at the top of the screen.  Silence has apparently been hired back by Hate Brand Industries to clean up their mess (the zombies and such).

    The humor runs deep in Veks and Silence.  Billboards in the environment advertise fake films and products – as well as give you hints to how to defeat bosses.  The speech bubbles that appear above Silence as well as the enemies are a special treat, with zombies imagining you as a sandwich, or Silence threatening death to the undead.  The wit is not recycled so much as to get boring and will catch you off guard on occasion causing out loud laughter,

    Even though there are extra lives to be picked up throughout the game to add to the initial four, the health system is unforgiving.  In fact, if you get hit you die.  No health packs, or hiding to recharge your shield – just a quick painless death  – even if you get hit only once.

    Aside from the thirteen episodic levels, there are corresponding Survival Modes. These drop you into an environment and you kill until you get killed;  One life and that’s it.  It is a fairly straight forward horde style of play.  A new survival mode is unlocked after completing each of the thirteen sequential story mode episodes.

    There are only a couple things missing from Veks and Silence when compared to non-indie releases.  The ability to compare scores and compete with friends would be nice and there is some room for some character voice work also.  It’s not really fair to expect these things in an indie title, but the rest of this game is so good, it makes you forget it’s an Indie title.

    In the end – this game comes with my personal recommendation.  I will be enjoying this game for a long time to come, and for only 400 Microsoft points ($5 US) there’s no reason for side scroller fans to pass this by.  Grab the demo here and try it for yourself.

    • Comic book style and story line
    • Zombie bloodbath fun-fest
    • Twisted humor throughout
    • Reasonably priced – even at 400 MSP
    • Difficult play not for the timid

    Final Score – 9 out of 10

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    Console Price Cut Rumors Have Started, Again

    Posted by Chris Forbis on Mar-8-2011

    Console Price Cut Rumors Have Started, Again

    Every year predictions of price cuts preempt E3 and this year will be no exception.  Michael Pachter, gaming industry analyst, has predicted the console price cuts he anticipates will occur this year.

    “We expect Microsoft to announce a price cut at this year’s E3 Expo in June, and expect Sony and Nintendo to rapidly follow suit.”

    The expectation is that Microsoft will take advantage of the success with Kinect and lower the price of the Xbox 360 Kinect bundle to $300 (US).  Patchter is confident that all three consoles (Xbox 360, PS3 and Wii) will be at least $50 cheaper by the 2011 holiday season.

    In opposition, my Magic 8 Ball states firmly that its “sources say no”.

    Via: Joystiq

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